This course equips students to create art assets for computer games, focusing on essential skills in modelling, texturing, and animation, with an option for a year in industry. Key features include training in industry tools like Maya, ZBrush, and Unreal® Engine; collaborative projects with peers from computer games programming to mimic real-world teamwork; and opportunities such as entering competitions, showcasing at the annual Games Expo, and gaining an edge through industry placements.Learning occurs through a blend of lectures, tutorials, practical sessions, guest talks from experts, and real client work. Graduates enter a thriving computer games sector, equipped for roles in 3D art creation and animation across games, film, and visualisation industries. The course is also available with foundation or placement year options.
A local representative of University of Derby in Singapore is available online to assist you with enquiries about this course.