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Creative Computing, BSc (Hons)

Goldsmiths, University of London, United Kingdom

 
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Ranking in UK

56th
overall
CUG
Computer Science
90th
Guardian
Computer Science and Information Systems
92nd
Times
Computer Science
97th

Costs

Course fees S$32.5K / year
Entertainment, books
food & rent
S$24.9K / year
Beer S$10
MacDonalds S$13
Cinema S$21
Coffee S$6
Total S$57.4K / year

Entry requirements

A Level BBB
Diploma 3.0
International Baccalaureate 33

Scholarships

British Chevening Scholarships
100% for tuition and living expenses
Limited quantity

Information

Course
Code
G452
Upcoming
Intakes
Sep 2025
Course
Website (External)
Pathway
Programmes
See pathways
University
Information
WHATSAPP
+65 9650 3225
HOTLINE
+65 6333 1300

Duration

3 years
Graduate
2028
About the course

The BSc Creative Computing programme at Goldsmiths equips students for technology-driven careers in creative industries, such as digital art, electronic music, app development, and games. It builds essential skills in creative coding, technical expertise, and critical thinking from the basics, with no prior coding required. Students learn multiple languages in areas like graphics, sound, AI, and web development, while engaging in hands-on projects that foster innovation and practical experience. The curriculum emphasizes teamwork, project management, and creative exploration through technology.In the first year, students cover foundational modules including programming, web design, and creative projects. The second year includes embedded systems, dynamic applications, and optional modules like AI and virtual reality. A third-year industry placement is available, extending the programme. Final year focuses on advanced projects and machine learning. Assessment involves coursework, exams, group work, and projects, with placements evaluated for potential degree endorsement.

What you will learn

From the start of your degree, you’ll be developing your own creative projects, which will increase in scale and ambition. As your degree progresses, you will personalise your studies by choosing from our range of option modules, including physical computing, artificial intelligence, virtual and augmented reality, machine learning, and digital performance. You will learn creative thinking and design techniques by studying topics such as generative drawing and user-centred design, and will also develop key professional skills such as teamwork, project pitching, and project management. Year 1 In your first year, you'll take the following compulsory modules: Introduction to Programming Front End Web Designing Digital Interactions Graphics 1 Sound and Signal 1 Creative Computing Project 1 Identity, Agency & Environment 1 Identity, Agency & Environment 2 Year 2 In your second year, you will take the following compulsory modules: Creative Embedded Systems Dynamic Web Applications Creative Computing Project 2 You'll then have the opportunity to choose from the following optional modules, or an option from across the Department of Computing. Data Programming for Artificial Intelligence Generative Drawing Creative Game Engine Development Graphics 2 Sound and Signal 2 Audio for Games and Immersive Experience The Goldsmiths Elective Goldsmiths’ Social Change Module Optional placement year Our degrees include an optional industrial placement year in your third year of study. You'll be responsible for securing a placement, but we can support you through this process. The industrial placement year is a great opportunity for you to gain work experience, build confidence and contacts, develop your skills and industry insight, and enhance your career prospects. You'll be supported throughout your placement year by a placement tutor, who will provide you with guidance and liaison between you and your employer. Although we encourage you to take the opportunity of a placement year, you can opt not to do a placement and move straight into your final year of study. Year 3 (or Year 4 with work placement) In your final year, you'll complete the following compulsory modules: Final Project in Creative Computing Prototype Final Project in Creative Computing Data and Machine Learning for Creative Practice Optional modules You'll also select optional modules to the value of 60 credits from a list provided annually by the Department of Computing Please note that due to staff research commitments not all of these modules may be available every year.

A local representative of Goldsmiths, University of London in Singapore is available online to assist you with enquiries about this course.