Coventry University’s Games Technology degree is a highly-focused software engineering course with a long history of training specialist programmers and developers for the video games industry world-wide.The course doesn’t only teach you how to use game engines – it teaches you the programming and scientific skills necessary to extend commercial engines and develop your own from scratch. These are the skills industry looks for in game programmers.
Year OneIn the first year, you’ll be introduced to the fundamentals of game development.You’ll learn to program in two languages, explore the mathematical principles which underpin good programming, and become familiar with two popular commercial engines. In addition, you’ll explore game design and computer system architecture, to give you a solid grounding in all areas of games programming.ModulesIntroduction to Games ProgrammingMathematical Skills for Computing Professionals Computer SystemsObject-Oriented Programming for Game Development Working with DataResponsible Game DesignYear TwoIn your second year you’ll learn about computer graphics, real-time physics, and artificial intelligence. In addition, you’ll become familiar with the fundamentals of professional software engineering and the creation and optimisation of game assets.ModulesOn-Screen! Graphics Programming for Game Development Digital Reality: Emerging Technologies in Game DevelopmentPlaying TAG: Technical Art for Games #Defining Gravity: High-Performance Physics SimulationGame Dev Tycoon: Professional Game Development Smoke and Mirrors: AI for Game DevelopmentPlacement YearThere’s no better way to find out what you love doing than trying it out for yourself, which is why a work placement* can often be beneficial. Work placements usually occur between your second and final year of study. They’re a great way to help you explore your potential career path and gain valuable work experience, whilst developing transferable skills for the future.If you choose to do a work placement year, you will pay a reduced tuition fee* of £1,250. For more information, please go to the fees and funding section. During this time you will receive guidance from your employer or partner institution, along with your assigned academic mentor who will ensure you have the support you need to complete your placement.Final YearAt this stage in your studies, you understand the fundamentals of game engineering and the technology which goes into game engines. Much of the academic focus this year is on advanced applications – be that addressing security vulnerabilities in an online game or improving a team’s performance by developing useful software tools which improve productivity. Success in this year ensures you graduate as a well-rounded, highly skilled game developer suited to a majority of technical and programming roles.Additional YearIf you meet the criteria, you could choose to take an additional fourth year master's option, which will deepen your knowledge and expertise.We regularly review our course content, to make it relevant and current for the benefit of our students. For these reasons, course modules may be updated. Before accepting any offers, please check the website for the most up to date course content. For full module details please check the course page on the Coventry University website. *For further information please check the course page on the Coventry University website
This course will be assessed using a variety of methods which will vary depending upon the module. Assessment methods may include:Formal examinationsPhase testsEssaysGroup workPresentationsReportsProjectsCourseworkExamsIndividual Assignments The Coventry University Group assessment strategy ensures that our courses are fairly assessed and allows us to monitor student progression towards achieving the intended learning outcomes.
A local representative of Coventry University in Singapore is available online to assist you with enquiries about this course.