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Business Computing (Entrepreneurship), BSc (Hons)

Goldsmiths, University of London, United Kingdom

 
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Ranking in UK

56th
overall
Guardian
Marketing and Public Relations
74th
CUG
Business and Management Studies
74th
CUG
Marketing
87th

Costs

Course fees S$32.5K / year
Entertainment, books
food & rent
S$24.9K / year
Beer S$10
MacDonalds S$13
Cinema S$21
Coffee S$6
Total S$57.4K / year

Entry requirements

A Level BBB
Diploma 3.0
International Baccalaureate 33

Scholarships

British Chevening Scholarships
100% for tuition and living expenses
Limited quantity

Information

Course
Code
IN11
Upcoming
Intakes
Sep 2025
Course
Website (External)
Pathway
Programmes
See pathways
University
Information
WHATSAPP
+65 9650 3225
HOTLINE
+65 6333 1300

Duration

3 years
Graduate
2028
About the course

This BSc in Business Computing (Entrepreneurship) teaches students to design, develop, and deploy software systems for business, while building expertise in enterprise computing, business modelling, and digital entrepreneurship. The program offers hands-on experience with innovative technologies and entrepreneurial concepts, helping students understand how to apply these to create new products, services, and processes. It covers responding to disruptive innovation, securing financial resources, and launching digital start-ups, with opportunities for a year-long industry placement to enhance practical skills, confidence, and career prospects.The curriculum includes developing projects from inception, learning creative thinking through topics like user-centred design, and exploring interdisciplinary approaches informed by arts and humanities. Compulsory modules span programming, business enterprise, and marketing, with options for specialization in the final year. Assessment involves coursework, examinations, group work, and projects, ensuring a comprehensive evaluation of skills.

What you will learn

From the start of your degree, you will be developing your own projects and digital ventures, which will increase in scale and ambition. . You'll also learn creative thinking and business techniques by studying topics such as user-centred design and digital venture creation and develop key professional skills such as teamwork, project pitching, and project management. Whilst studying with us you will also benefit from Goldsmiths Computing Department’s unique interdisciplinary approach to teaching the subject, informed by our wealth of expertise in the arts, humanities, and social sciences. You will notice this through the engaging and accessible way that we teach programming on compulsory modules, but also through fascinating optional topics – such as physical computing and virtual reality – that you'll get to explore in your final year. Year 1 In your first year, you'll take the following compulsory modules: Identity, Agency & Environment 1 Introduction to Programming Designing Digital Interactions Understanding Entrepreneurship Identity, Agency & Environment 2 Computing Project 1 Business Enterprise in the Digital Era Introduction to Statistics for Business and User Experience Year 2 In your second year, you'll take the following compulsory modules: Dynamic Web Applications Entrepreneurial Behaviour Systems analysis and design Computing Project 2 Business Modelling & Planning Marketing Management The Goldsmiths Elective Goldsmiths’ Social Change Module Optional placement year The degree includes an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process. The industrial placement year is a great opportunity for you to gain work experience, build confidence and contacts, develop your skills and industry insight, and enhance your career prospects. You'll be supported throughout your placement year by a placement tutor, who will provide you with guidance and liaison between you and your employer. Although we encourage you to take the opportunity of a placement year, it isn't compulsory and you can complete your degree in three years. Year 3 (or Year 4 with work placement) You'll take the following compulsory modules: Final Project in Business Computing Case studies in Technology Entrepreneurship Business in the Digital Economy Social Responsibilities of Management You will also take 30 credits of third-year option credits (1 or 2 modules) from a list provided by the department. Please note that due to staff research commitments not all of these modules may be available every year.

A local representative of Goldsmiths, University of London in Singapore is available online to assist you with enquiries about this course.