Learn how to design, develop, and deploy software systems for business, whilst also honing skills in enterprise computing, business modelling, and digital entrepreneurship.Why study BSc Business Computing (Entrepreneurship):
From the start of your degree, you will be developing your own projects and digital ventures, which will increase in scale and ambition. .You'll also learn creative thinking and business techniques by studying topics such as user-centred design and digital venture creation and develop key professional skills such as teamwork, project pitching, and project management.Whilst studying with us you will also benefit from Goldsmiths Computing Department’s unique interdisciplinary approach to teaching the subject, informed by our wealth of expertise in the arts, humanities, and social sciences.You will notice this through the engaging and accessible way that we teach programming on compulsory modules, but also through fascinating optional topics – such as physical computing and virtual reality – that you'll get to explore in your final year.Year 1In your first year, you'll take the following compulsory modules:Identity, Agency & Environment 1Introduction to Programming Designing Digital Interactions Understanding Entrepreneurship Identity, Agency & Environment 2 Computing Project 1 Business Enterprise in the Digital Era Introduction to Statistics for Business and User ExperienceYear 2In your second year, you'll take the following compulsory modules:Dynamic Web ApplicationsEntrepreneurial Behaviour Systems analysis and design Computing Project 2 Business Modelling & Planning Marketing ManagementThe Goldsmiths Elective Goldsmiths’ Social Change Module Optional placement yearThe degree includes an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process.The industrial placement year is a great opportunity for you to gain work experience, build confidence and contacts, develop your skills and industry insight, and enhance your career prospects.You'll be supported throughout your placement year by a placement tutor, who will provide you with guidance and liaison between you and your employer.Although we encourage you to take the opportunity of a placement year, it isn't compulsory and you can complete your degree in three years.Year 3 (or Year 4 with work placement)You'll take the following compulsory modules:Final Project in Business Computing Case studies in Technology Entrepreneurship Business in the Digital Economy Social Responsibilities of Management You will also take 30 credits of third-year option credits (1 or 2 modules) from a list provided by the department.Please note that due to staff research commitments not all of these modules may be available every year.
You’ll be assessed by a variety of methods, depending on your module choices. These include coursework, examinations, group work and projects. If you opt for an industrial placement year, your placement tutor will assess your work. If you complete the placement year successfully, you earn the endorsement 'with work experience' on your degree certificate.
From the start of your degree, you will be developing your own projects and digital ventures, which will increase in scale and ambition. . You'll also learn creative thinking and business techniques by studying topics such as user-centred design and digital venture creation and develop key professional skills such as teamwork, project pitching, and project management. Whilst studying with us you will also benefit from Goldsmiths Computing Department’s unique interdisciplinary approach to teaching the subject, informed by our wealth of expertise in the arts, humanities, and social sciences. You will notice this through the engaging and accessible way that we teach programming on compulsory modules, but also through fascinating optional topics – such as physical computing and virtual reality – that you'll get to explore in your final year. Year 1 In your first year, you'll take the following compulsory modules: Identity, Agency & Environment 1 Introduction to Programming Designing Digital Interactions Understanding Entrepreneurship Identity, Agency & Environment 2 Computing Project 1 Business Enterprise in the Digital Era Introduction to Statistics for Business and User Experience Year 2 In your second year, you'll take the following compulsory modules: Dynamic Web Applications Entrepreneurial Behaviour Systems analysis and design Computing Project 2 Business Modelling & Planning Marketing Management The Goldsmiths Elective Goldsmiths’ Social Change Module Optional placement year The degree includes an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process. The industrial placement year is a great opportunity for you to gain work experience, build confidence and contacts, develop your skills and industry insight, and enhance your career prospects. You'll be supported throughout your placement year by a placement tutor, who will provide you with guidance and liaison between you and your employer. Although we encourage you to take the opportunity of a placement year, it isn't compulsory and you can complete your degree in three years. Year 3 (or Year 4 with work placement) You'll take the following compulsory modules: Final Project in Business Computing Case studies in Technology Entrepreneurship Business in the Digital Economy Social Responsibilities of Management You will also take 30 credits of third-year option credits (1 or 2 modules) from a list provided by the department. Please note that due to staff research commitments not all of these modules may be available every year.
A local representative of Goldsmiths, University of London in Singapore is available online to assist you with enquiries about this course.