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Games Design, BA (Hons), with industry placement

University for the Creative Arts, United Kingdom

 
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Subject ranking

Art
UK / Guardian 2022
46th
Overall
UK / CUG 2025
85th
Overall
UK / Times 2025
87th

Costs

Course feesS$29.4K / year
Entertainment, books
food & rent
S$16.8K / year
Beer S$8
MacDonalds S$10
Cinema S$25
Coffee S$5
TotalS$46.2K / year

Entry requirements

A Level EE
Diploma 1.7
International Baccalaureate 27

Scholarships

British Chevening Scholarships
100% for tuition and living expenses
Limited quantity

Information

Course
Code
I621
Upcoming
Intakes
Sep 2025
Course
Website (External)
Pathway
Programmes
See pathways
University
Information
WHATSAPP
+65 9650 3225
HOTLINE
+65 6333 1300

Duration

4 years
Graduate
2029
About the course

Course summary

Learn how to shape and enhance a player's gaming experience and fully develop exciting ideas on our holistic BA (Hons) Games Design degree course at UCA Farnham.The role of the games designer is central to the development of any game – it's designers that create the rules, systems and mechanics that form the centre of any gaming experience. You’ll learn to prototype games using games engines, develop design documentation, conduct research, and create experiences. This course is all about developing your ideas, nurturing your creativity, and giving you the skills to make your concepts a reality. You’ll be supported along the way by a team of lecturers with a wealth of industry experience at AAA games studios, and, since the course is aligned to the most prestigious developers and publishers, you’ll be fully prepared to start your career right after graduation.Related courses

  • BA (Hons) Comic & Concept Art (with Professional Practice Year)
  • BA (Hons) Games Animation (with Professional Practice Year)
  • BA (Hons) Games Arts (with Professional Practice Year)
  • BSc (Hons) Games Development (with Professional Practice Year)

Modules

Year 1 takes you through the fundamental indie game design processes and introduces technical foundations of design and programming as well as planning. Theoretical units give you a critical and conceptual understanding of your discipline. Year 2 builds on your planning, design and prototyping skills. Approaches to entrepreneurial practice introduced. Theoretical units continue. Study abroad is an option. Year 3 introduces the economics and management of the industry as well as copyright, patents and legal concerns. You will work as part of a team to produce a prototype game. You will write a practice-based dissertation.


What you will learn

Year 1 takes you through the fundamental indie game design processes and introduces technical foundations of design and programming as well as planning. Theoretical units give you a critical and conceptual understanding of your discipline. Year 2 builds on your planning, design and prototyping skills. Approaches to entrepreneurial practice introduced. Theoretical units continue. Study abroad is an option. Year 3 introduces the economics and management of the industry as well as copyright, patents and legal concerns. You will work as part of a team to produce a prototype game. You will write a practice-based dissertation.

A local representative of University for the Creative Arts in Singapore is available online to assist you with enquiries about this course.