Our BA (Hons) Games Design programme integrates creative and technical skills to develop engaging interactive experiences, focusing on gameplay elements, level design, narratives, and player psychology. Students collaborate with artists, writers, and musicians, using specialised software for prototyping and refining designs based on feedback. As part of a specialist arts university, we provide access to advanced resources, expert guidance, and industry speaker programmes to foster professional connections and real-world insights.The programme progresses through three years: Year one covers fundamentals of game mechanics and storytelling via projects; Year two advances prototyping, user experience, and interdisciplinary teamwork; Year three offers specialisation in areas like narrative design, alongside a major project and theoretical writing. A four-year option includes a placement year for practical industry experience.
Year one – You’ll delve into the fundamentals of games design, building crucial skills in game mechanics, level design, and storytelling. Through immersive projects and interactive workshops, you will develop a strong grasp of games development principles and master the art of crafting captivating gameplay experiences. Collaborating with fellow artists and designers, you will have the chance to explore game prototypes in both digital and non-digital game development. Year two – You will build upon your foundational knowledge and elevate your design skills and creative vision. You will delve deeper into game prototyping, user experience design, and game system design, expanding your understanding of these critical areas. Engaging in collaborative projects with games and concept artists, you will gain invaluable insights into the interdisciplinary nature of game development, preparing you for successful teamwork in the industry. You will have the opportunity to learn from experienced industry professionals, who will provide you with feedback and guidance on your work. Year three* - You’ll have the chance to specialise in specific areas like level design, narrative design, or game mechanics, honing your skills and crafting a professional portfolio. You will consider an element of game design theory in depth and produce a considered piece of writing. A major game design project will be undertaken, fostering collaborative work with peers to create an immersive and innovative game experience. By completion, you’ll be fully equipped for a thriving career in game design. *If you choose to study this course over four years, this will include a placement year (also known as a sandwich year, work placement, industrial placement, or year in industry), which provides a fantastic opportunity to enhance your employability and gain practical experience in your field of study. The placement year typically occurs after year two and before year three.
A local representative of Leeds Arts University in Singapore is available online to assist you with enquiries about this course.