Course summary
Reasons to choose Kingston
- The course is informed by our academics' expertise in topics such as artificial intelligence, robotics, user experience design, digital healthcare, mobile networks and computer vision.
- The course features guest lectures from leading industry practitioners, such as Sony, Google and IBM.
- Develop your programming skills with our exclusive NoobLab online learning environment, which makes programming accessible and fun regardless of your prior expertise.
- Kingston University is ranked No.5 in London for Computer Science and Information Systems (The Guardian University Guide 2024).
About this courseAre you considering a career in computer science? Whether you have knowledge of the subject or not, this course at Kingston can make you an expert.You can study specialist areas of computer science that are relevant to the career you want. There are modules that reflect the most in-demand sectors in the industry, such as software engineering, project management, user experience design, web and mobile app development, networking, and network security.You'll graduate having gained experience of applying your expertise to real-world problems. With a portfolio of products and artefacts to showcase your work, you'll be ready to begin a professional career.
Future Skills Embedded within every course curriculum and throughout the whole Kingston experience, Future Skills will play a role in shaping you to become a future-proof graduate, providing you with the skills most valued by employers such as problem-solving, digital competency, and adaptability. As you progress through your degree, you'll learn to navigate, explore and apply these graduate skills, learning to demonstrate and articulate to employers how future skills give you the edge. At Kingston University, we're not just keeping up with change, we're creating it.
Career opportunitiesThis degree is excellent preparation for a wide variety of careers, such as systems and business analysts, software engineers, programmers and network specialists.
Modules
Example modules– Thinking Like a Programmer– Mobile Application Development– User Experience Design Thinking To view the full list of modules, please visit the University course webpage.
Assessment method
The learning, teaching and assessment strategies reflect the programme aims and learning outcomes, student background, potential employer requirements, and the need to develop a broad range of technical skills with the ability to apply them appropriately. Assessment includes coursework, which could be group or individual involving design, development, documentation and presentation tasks and exams. Teaching approaches include studio practices; project-based learning through workshops and group work, scalable, context driven lectures, and problem based learning sessions. Ample opportunities are given to students for formative assessment with rapid feedback.
Example modules
– Thinking Like a Programmer
– Mobile Application Development
– User Experience Design Thinking
To view the full list of modules, please visit the University course webpage.